build-a-robot
2020 · DigiPen Institute of Technology – SIT, Year 1 Semester 1 · Team project · Role: Gameplay Programmer
First team game project of the degree, delivered at the end of Semester 1 (Sept–Dec 2020).
Role and responsibilities
Gameplay programmer — responsible for the systems the player directly touches:
- Implemented core gameplay mechanics and the player-facing interaction loop
- Integrated designers’ intent into working systems, and iterated on them through playtest feedback
- Debugged gameplay issues and fixed them ahead of milestone submissions
Learning outcomes
- Working inside a team codebase for the first time — shared ownership, merge discipline, and not breaking other people’s systems
- Turning a design document into shipped mechanics, then reworking them when playtesting disagreed with the design
- Delivering against fixed academic milestones rather than an open-ended timeline
Media
| File | Description |
|---|---|
Software Proj.mp4 |
Project video (rendered December 2020) |