BuildARobot

build-a-robot

2020 · DigiPen Institute of Technology – SIT, Year 1 Semester 1 · Team project · Role: Gameplay Programmer

First team game project of the degree, delivered at the end of Semester 1 (Sept–Dec 2020).


Role and responsibilities

Gameplay programmer — responsible for the systems the player directly touches:

  • Implemented core gameplay mechanics and the player-facing interaction loop
  • Integrated designers’ intent into working systems, and iterated on them through playtest feedback
  • Debugged gameplay issues and fixed them ahead of milestone submissions
  • Debugged gameplay issues and fixed them ahead of milestone submissions
  • Learning outcomes

    • Working inside a team codebase for the first time — shared ownership, merge discipline, and not breaking other people’s systems
    • Turning a design document into shipped mechanics, then reworking them when playtesting disagreed with the design
    • Delivering against fixed academic milestones rather than an open-ended timeline

    Media

    File Description
    Software Proj.mp4 Project video (rendered December 2020)