Donavern

Bachelor of Science with Honours in Computer Science in Real-Time Interactive Simulation
April 2024 Graduate

Interest in high performance, low latency software development, algorithmic problem solving and reading related books
This website was last updated on 2026

History

OKX | Software Engineer | Full-time | 2025 – Current
Tatsu Works | Full-stack | Full-time intern | 2023 – 2024
DigiPen & SiT | Teaching Assistant | Part-time | 2023 – 2023

Skill stack

Programming Languages: C++, Rust, Go 
Systems & Performance: Linux, perf, rdtsc instrumentation, ASan / UBSan / TSan 
Networking & Protocols: TCP/UDP sockets, UDP multicast, ITCH-style binary market-data feeds, WebSocket, gRPC, Boost.Asio / Beast 
Infrastructure & Tooling: Docker, Kubernetes, Grafana, Prometheus, PostgreSQL, Claude Code 

Personal Projects (media being added)

Limit-Order-Book Matching Engine
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Low-Latency OKX Trading Bot
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File Transfer Application
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Chatroom Application
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Trading Ecosystem
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Old Projects

Web/VR (2023)
Typescript | Babylon | VR | WebVR
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Teehee's Revenge (2022-2023)
Vulkan | Custom Engine
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AWS Cloud-based Web Application
AWS | Cloud
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AfterLife (2021-2022)
OpenGL | Custom Engine
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Ballistic Harbor (2020)
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Build-A-Robot (2020)
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Cognitive Rehab (2017)
Unity3D | C#
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Tamiser.sg (2019)
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Slasher (2018)
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Culinary VR (2017)
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Breathe (2016)
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More About me

You can request for my resume through my email or LinkedIn via the icon links above. It’s an extra step but it protects me from getting my data as easily, thank you!